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The first thing we noticed was how much better it looked. And now, it's released The Crew: Wild Run, an expansion pack to the game. Over the last 11 months it's been pushing updates to The Crew from tweaking its wonky net code to adding new missions. However, none of this seems to have fazed developer Ivory Tower. (Also see: The Crew Review: Definitely Not In Top Gear ) Being an always online game, connecting to its servers was a chore, most of the missions amounted to busywork, and the driving was anything but enjoyable.
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On paper, it sounded like the dream racer. It's a racing game that promised you'll never drive alone what with a sprawling open-world, mammoth missions that had you playing with friends, and deep customisation options as well as role-playing game-like levelling systems. I mean, the Specs already listed at least show more radical visual changes, whether exterior or interior, while in the others (leaving the Monster a little aside) they are practically the same as their Basic state with the possibility of visual and performance customization.ĮDIT: Dirt, Perf, Drift and Drag Spec seems to be okay, since both have unique characteristics like wide fenders, different tires, and even parachutes (in the case of Drag)Last year, Ubisoft, the purveyor of fine historical murder simulators, quirky strategy games, and oft-delayed tactical shooters, also released The Crew. I don't know if it's really necessary to list them, since these Specs in other cars didn't get separate pages (with the exception of the Hot Rod HuP One for obvious reasons). Hey, just wanted to ask why the other BRZ specs didn't get accepted? They are listed as different cars in-game and we already have multiple different spec variants listed on here.
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